Pre-Launch Promises Undermined by Glitches and Incomplete Gameplay

  • 26-05-2025 |
  • Rafael Lima

This upcoming project is garnering attention as it nears its debut in less than three weeks. Developed by a prominent former executive and his team at Build A Rocket Boy, the game is positioned as an ambitious venture that now must prove its worth under public scrutiny.

Early hands-on experiences have not been favorable. Feedback from testers indicates that the experience feels incomplete, lacking the necessary polish, and is plagued by numerous technical glitches. In fact, a number of playtesters have recommended that the launch be postponed until these issues are satisfactorily resolved.

Among the various concerns raised, one of the most frequently mentioned is the underwhelming behavior of the in-game adversaries, which detracts significantly from the overall playability. Additionally, key gameplay elements, particularly the driving mechanics, have been described as unresponsive and missing the finesse expected from a central feature.

  • The overall presentation comes off as unfinished.
  • Many bugs and glitches interrupt the intended experience.
  • Enemy behavior appears overly simplistic, affecting the challenge level.
  • The driving components are rigid and do not provide a satisfying interaction.

This feedback begs the question: how do these early impressions shape your expectations for the final product based solely on the footage and images currently available?